Project

The Design2Learn project aims to make advance in the research about methodologies based on inquiry learning processes with technological support in higher education. The purpose of the project is to study the application of a model based on inquiry pedagogy to generate learning scenarios in universities that can be adapted to different training contexts and student profiles. To do this, the elements that configure those contexts and profiles will be identified, such as the area of knowledge, the academic level, and students’ competence in ICT use for learning purposes.

These scenarios, generated from a co-design process involving teachers, students and experts in instructional design, will be based on a more mature, self-managed, and transversal use of technology, in order to allow the intersection among different contexts and activities in which students develop learning processes beyond the university Virtual Campus. In order to do this, a design-based research methodology will be applied.

Expected results from the project are:

  1. Guidelines for the implementation of a pedagogical model based on inquiry learning in different higher education contexts.
  2. Theoretical and practical description of a co-design strategy of learning scenarios with the participation of teachers, students and instructional design experts.
  3. Set of learning scenarios, based on the inquiry model and mediated by an intensive, transversal and autonomous ICT use by students.
  4. Instruments to represent and make explicit the design processes as well as the resulting learning scenarios that can allow dialogue and exchange between teachers and enable its reuse and transference to other contexts.

Keywords:

Learning design, pedagogical models, inquiry learning, ICT, higher education, university students, participatory design, design-based research.

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